// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#ifndef COMMANDS_H
#define COMMANDS_H

//
// Includes
//

#include <string>

#include <nel/misc/log.h>

namespace SBCLIENT {

//
// External variables
//

extern NLMISC::CLog CommandsLog;

//
// External functions
//

void	initCommands ();
void	updateCommands ();
void	releaseCommands ();

void	clearCommands ();
void	addLine (const std::string &line);

} /* namespace SBCLIENT */

#endif // COMMANDS_H

/* End of commands.h */
